Teaching Experiences
The Pennsylvania State University (PSU)
Adjunct Professor 08/2014 ~ 08/2015
Adjunct Professor 08/2014 ~ 08/2015
ART 314 – Computer 3-D: Modeling, Rendering, and Animation / 4 Credits / Fall 2014
Adjunct Professor A studio course introducing 3-d computer generated artwork and content creation using modeling, rendering, and animation applications on the computer. READ MORE ART 315 - New media Studio / 4 Credits / Spring 2015 Adjunct Professor This is an introductory course for game character and weapon creation, rigging and animation, and mobile game development using Unity, Maya, Blender, MudBox, Z-Brush, Topogun, Photoshop on the computer. No previous animation experience required. READ MORE |
The Pennsylvania State University (PSU)
Instructor 08/2013 ~ 08/2014
Instructor 08/2013 ~ 08/2014
ART 315 – New Media Studio / 4 Credits / Spring 2014
Instructor A studio course concentrating on digital art and new media authoring practices. READ MORE ART 297D - Introduction to Animation / 3 Credits / Fall 2013 Instructor A studio course concentrating on a range of digital and experimental animation principles, techniques and fundamentals. No previous animation experience required. READ MORE |
The Pennsylvania State University (PSU)
Graduate Teaching Assistant 01/2013 ~ 08/2013
Graduate Teaching Assistant 01/2013 ~ 08/2013
A&A 310 , Section 001: COLLABORATE STUDIO / 3 Credits / Spring 2013
Teaching Assistant This course provides students with an advanced studio exploration of interdisciplinary collaborative projects in the digital arts and design disciplines. READ MORE ART 297A - Interdisciplinary Digital Studio Seminar / 3 Credits / Spring 2013 Teaching Assistant This course is an introductory interdisciplinary seminar for IDS students. |
Juniata College, PA
Public Lecture 04/2014
Instructed experimental animation techniques and installation art.
Juniata College, PA
Public Lecture 11/2013
Instructed animation techniques and fundamentals.
China Japan Friendship Hospital, China
Medical Illustration Class
Instructor (volunteer) 04/2012 ~ 06/2012
· Instructed class on drawing and medical illustration for surgeons.
· Collaborated on a medical illustration book.
READ MORE
Beijing San Yuan Li high school, China
Fine Arts Teacher (Part-time) 10/2006 ~ 02/2010
Taught drawing and design for those who would attend the National College Entrance Examination in China.
Public Lecture 04/2014
Instructed experimental animation techniques and installation art.
Juniata College, PA
Public Lecture 11/2013
Instructed animation techniques and fundamentals.
China Japan Friendship Hospital, China
Medical Illustration Class
Instructor (volunteer) 04/2012 ~ 06/2012
· Instructed class on drawing and medical illustration for surgeons.
· Collaborated on a medical illustration book.
READ MORE
Beijing San Yuan Li high school, China
Fine Arts Teacher (Part-time) 10/2006 ~ 02/2010
Taught drawing and design for those who would attend the National College Entrance Examination in China.
Related Activities
Golden Orchid International Animation Festival, PA
Founder & Director 09/2012 ~ Present
Directed two years' animation festival at Pennsylvania State University.
READ MORE
Wisdom Tree, China Central Television (CCTV), China
Art Director 07/2010 ~ 07/2012
(‘Wisdom Tree’ is a famous kids’ TV program in China. I directed ‘Shape Dolls’ and ‘Da Da Lu La’, two new shows related to early education.)
READ MORE
Teaching Philosophy
An integrated understanding of design programs and professional techniques with creative insight is needed to make digital art. However, the production industry uses a very dense technical jargon, and an interface is needed to hone these complex ideas down to their fundamentals and reassemble them into a useable learning path for students. With a Bachelor’s degree in animation and a Master’s degree in New Media, and professional experience as Art Director for two years and as an Instructor for two year, my enthusiasm for animation and my passion for academic research has driven me to share my digital art knowledge with those who would like to pursue it as a career, either commercially or experimentally.
Digital Art is not made by a single program, but by multiple applications with integrated knowledge. In the first level, students are required to learn all of the techniques, gain the ability to utilize the programs, and also understand the entire vocabulary of digital art. In this fundamental level the programs themselves are not important, but what they do is. This drives students to the second level, in which students are engaged in research methods to advance their skills in digital art and to help them to develop an understanding of the critical evaluation and assessment of digitalart works. It is essential to expose the student to and let the student explore experimental uses of digital art in the visual arts with an emphasis on integrating digital media with current studio practices in two-, three-, and four-dimensional art.
If considering the whole course as a chapter of music, the assignments or projects are the beats and the topics or directions are the Rhythms. It is very important for the instructor to get the entire gamut well organized and to keep a course vitality. The students will be encouraged to find their own interests and bring them into the class projects, to critique their fellow students' work and be aware of work both as an individual and as a team. The students have the full freedom to express their opinions during the class, and the course plan will be revised based on the students' background and feedback. Student work evaluation is based upon their creative insights (concept), the effectiveness of their projects (technique), their participation in projects and critiques (motivation/contribution), and on the quality of their projects (form).
Digital Art is not made by a single program, but by multiple applications with integrated knowledge. In the first level, students are required to learn all of the techniques, gain the ability to utilize the programs, and also understand the entire vocabulary of digital art. In this fundamental level the programs themselves are not important, but what they do is. This drives students to the second level, in which students are engaged in research methods to advance their skills in digital art and to help them to develop an understanding of the critical evaluation and assessment of digitalart works. It is essential to expose the student to and let the student explore experimental uses of digital art in the visual arts with an emphasis on integrating digital media with current studio practices in two-, three-, and four-dimensional art.
If considering the whole course as a chapter of music, the assignments or projects are the beats and the topics or directions are the Rhythms. It is very important for the instructor to get the entire gamut well organized and to keep a course vitality. The students will be encouraged to find their own interests and bring them into the class projects, to critique their fellow students' work and be aware of work both as an individual and as a team. The students have the full freedom to express their opinions during the class, and the course plan will be revised based on the students' background and feedback. Student work evaluation is based upon their creative insights (concept), the effectiveness of their projects (technique), their participation in projects and critiques (motivation/contribution), and on the quality of their projects (form).